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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Gameplay Attribute' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Gameplay Attribute |
Outputs
| Type | Name | Description |
|---|---|---|
| string | Attribute Name | Name of the attribute, usually the same as property name |