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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Gameplay Ability Target Data Actor Array' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Gameplay Ability Target Data Actor Array |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Source Location | We could be selecting this group of actors from any type of location, so use a generic location type |