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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Find Floor Result' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Find Floor Result |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Blocking Hit | True if there was a blocking hit in the floor test that was NOT in initial penetration.The HitResult can give more info about other circumstances. |
| boolean | Walkable Floor | True if the hit found a valid walkable floor. |
| boolean | Line Trace | True if the hit found a valid walkable floor using a line trace (rather than a sweep test, which happens when the sweep test fails to yield a walkable surface). |
| real | Floor Dist | The distance to the floor, computed from the swept capsule trace. |
| real | Line Dist | The distance to the floor, computed from the trace. Only valid if bLineTrace is true. |
| struct | Hit Result | Hit result of the test that found a floor. Includes more specific data about the point of impact and surface normal at that point. |