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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Export Level Sequence Settings' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Export Level Sequence Settings |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Overwrite Assets | Option to override existing output assets. Otherwise, a unique asset name is generated by appending a number at the end of the asset name |
| enum | Curve Interpolation | This defines how values between keys are calculated for curves |
| boolean | Remove Redundant Keys | Whether or not to remove redundant keys, default to true |
| softobject | Target MetaHuman Class | Target actor to be spawned in the exported level sequence |
| boolean | Export Audio Track | Option to export the audio track in the level sequence |
| boolean | Export Camera | Option to export the camera track in the level sequence |