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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Editor Scripting Create Proxy Mesh Actor Options Deprecated' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Editor Scripting Create Proxy Mesh Actor Options Deprecated |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Spawn Merged Actor | Spawn the new merged actors |
| string | Base Package Name | The package path you want to save to. ie: /Game/MyFolder |
| struct | Mesh Proxy Settings | |
| boolean | Destroy Source Actors | Destroy the provided Actors after the operation. |
| string | New Actor Label | Name of the new spawned Actor to replace the provided Actors. |
| boolean | Rename Components From Source | Rename StaticMeshComponents based on source Actor's name. |