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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Display Cluster Configuration ICVFX Overlay Advanced Render Settings' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Display Cluster Configuration ICVFX Overlay Advanced Render Settings |
Outputs
| Type | Name | Description |
|---|---|---|
| real | Buffer Ratio | Allow ScreenPercentage |
| real | Render Target Ratio | Performance: Render to scale RTT, resolved with shader to viewport (Custom value) |
| integer | GPU Index | Specifies the GPU index for the ICVFX viewport (LC or CK).A value of '-1' means using the same GPU index as defined in the base viewport:- The In-Camera viewport is used as the base viewport for the Chromakey (CK) viewport.- An outer viewport is used as the base viewport for the Light Card (LC) viewport.Used to improve rendering performance by spreading the load across multiple GPUs. |
| integer | Stereo GPU Index | Specifies the GPU index for the ICVFX viewport (LC or CK) in stereo rendering for the second eye.A value of '-1' means to use the value from the GPU Index parameter. (the same value is used for both eyes).Used to improve rendering performance by spreading the load across multiple GPUs. |
| enum | Stereo Mode | Performance: force monoscopic render, resolved to stereo viewport |