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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Clamp Spatially' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Rig VMFunction Math Vector Clamp Spatially |
Outputs
| Type | Name | Description |
|---|---|---|
| vector | Value | |
| enum | Axis | |
| enum | Type | |
| real | Minimum | The minimum allowed distance at which a collision occurs.Note: For capsule this represents the radius.Disable by setting to 0.0. |
| real | Maximum | This maximum allowed distance.A collision will occur towards the center at this wall.Note: For capsule this represents the length.Disable by setting to 0.0. |
| transform | Space | The space this spatial clamp happens within.The input position will be projected into this space. |
| boolean | Draw Debug | |
| linearcolor | Debug Color | |
| real | Debug Thickness | |
| vector | Result |