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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Camera Tracking Focus Settings' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Camera Tracking Focus Settings |
Outputs
| Type | Name | Description |
|---|---|---|
| softobject | Actor To Track | Focus distance will be tied to this actor's location. |
| vector | Relative Offset | Offset from actor position to track. Relative to actor if tracking an actor, relative to world otherwise. |
| boolean | Draw Debug Tracking Focus Point | True to draw a debug representation of the tracked position. |