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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Camera Animation Params' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Camera Animation Params |
Outputs
| Type | Name | Description |
|---|---|---|
| real | Play Rate | Time scale for playing the new camera animation |
| real | Scale | Global scale to use for the new camera animation |
| enum | Ease In Type | Ease-in function type |
| real | Ease In Duration | Ease-in duration in seconds |
| enum | Ease Out Type | Ease-out function type |
| real | Ease Out Duration | Ease-out duration in seconds |
| boolean | Loop | Whether the camera animation should loop |
| integer | Start Offset | Offset, in frames, into the animation to start at |
| boolean | Random Start Time | Whether the camera animation should have a random start time |
| real | Duration Override | Override the duration of the animation with a new duration (including blends) |
| enum | Play Space | The transform space to use for the new camera shake |
| rotator | User Play Space Rot | User space to use when PlaySpace is UserDefined |