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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Camera Actor Target Info' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Camera Actor Target Info |
Outputs
| Type | Name | Description |
|---|---|---|
| object | Actor | The actor to target. |
| name | Socket Name | An optional socket to target on the actor. |
| name | Bone Name | An optional bone to target on the actor. |
| enum | Target Shape | Specifies the shape of the target. |
| real | Target Size | Specifies the size of target. Only used if TargetShape is set to manual bounds. |
| real | Weight | The weight of this target. Unused when only one target is used. |