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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Animation > BlueprintAPI/Utilities/Animation/StateMachine
Returns true when the input state, or states, have any weight (specified in the provided FCachedAnimStateArray)
Target is Cached Anim Data Library
Inputs
| Type | Name | Description |
|---|---|---|
| object | In Anim Instance | |
| struct | Cached Anim State Array |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Return Value |