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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Animation > BlueprintAPI/Utilities/Animation/StateMachine
Returns true when the weight of the input state (or summed weight for multiple input states) is 1.0 of greater (specified in the provided FCachedAnimStateArray)
Target is Cached Anim Data Library
Inputs
| Type | Name | Description |
|---|---|---|
| object | In Anim Instance | |
| struct | Cached Anim State Array |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Return Value |