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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Animation > BlueprintAPI/Utilities/Animation/StateMachine
CachedAnimRelevancyData **// Gets the accumulated time, in seconds, of the most relevant asset player in the specified state (specified in the provided FCachedAnimRelevancyData)
Target is Cached Anim Data Library
Inputs
| Type | Name | Description |
|---|---|---|
| object | In Anim Instance | |
| struct | Cached Anim Relevancy Data |
Outputs
| Type | Name | Description |
|---|---|---|
| real | Return Value |