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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Animation > BlueprintAPI/Utilities/Animation/StateMachine
CachedAnimAssetPlayerData **// Gets the accumulated time, in seconds, of the asset player in the specified state. Assumes only one player in the state (specified in the provided FCachedAnimAssetPlayerData)
Target is Cached Anim Data Library
Inputs
| Type | Name | Description |
|---|---|---|
| object | In Anim Instance | |
| struct | Cached Anim Asset Player Data |
Outputs
| Type | Name | Description |
|---|---|---|
| real | Return Value |