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BlueprintAPI > BlueprintAPI/UserInterface
Sets the local player that owns this widget component. Setting the owning player controls which player's viewport the widget appears on in a split screen scenario. Additionally it forwards the owning player to the actual UserWidget that is spawned.
Target is Widget Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| object | Local Player |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |