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BlueprintAPI > BlueprintAPI/USD
The same as GetAllTrackedAssets, except that it will automatically try loading all the asset paths before returning, which should be convenient for Python or Blueprint callers.
WARNING: As this may try loading a package from disk, this can only be called from the game thread!
Target is USD Asset Cache
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| string | Return Value |