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BlueprintAPI > BlueprintAPI/URigHierarchyController
Sets a new parent to an element. For elements that allow more than one parent the parent list will be replaced.
Target is Rig Hierarchy Controller
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| struct | In Child | The key of the element to set the parent for |
| struct | In Parent | The key of the new parent to set |
| boolean | Maintain Global Transform | If set to true the child will stay in the same place spatially, otherwise it will maintain it's local transform (and potential move). |
| boolean | Setup Undo | If set to true the stack will record the change for undo / redo |
| boolean | Print Python Command | If set to true a python command equivalent to this call will be printed out |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Return Value | Returns true if successful. |