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BlueprintAPI > BlueprintAPI/URigHierarchyController
Renames an existing component in the hierarchy
Target is Rig Hierarchy Controller
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| struct | In Component | The key of the component to rename |
| name | In Name | The new name to set for the component |
| boolean | Setup Undo | If set to true the stack will record the change for undo / redo |
| boolean | Print Python Command | If set to true a python command equivalent to this call will be printed out |
| boolean | Clear Selection | True if the selection should be cleared after a rename |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| struct | Return Value | Returns the new key used for the component |