Navigation
BlueprintAPI > BlueprintAPI/URigHierarchyController
Adds a control to the hierarchy
Target is Rig Hierarchy Controller
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| name | In Name | The suggested name of the new animation channel - will eventually be corrected by the namespace |
| struct | In Parent Control | The parent of the new animation channel. |
| struct | In Settings | All of the animation channel's settings |
| boolean | Setup Undo | If set to true the stack will record the change for undo / redo |
| boolean | Print Python Command |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| struct | Return Value | The key for the newly created animation channel. |