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BlueprintAPI > BlueprintAPI/URigHierarchy
Switches a multi parent element to world space. This injects a world space reference.
Target is Rig Hierarchy
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| struct | In Child | The key of the multi parented element |
| boolean | Initial | If true the initial weights will be used |
| boolean | Affect Children | If set to false children will not move (maintain global). |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Return Value | Returns true if changing the weight was successful |