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BlueprintAPI > BlueprintAPI/URigHierarchy
Sets the shape transform for a given control element by key
Target is Rig Hierarchy
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| struct | In Key | The key of the control element to set the shape transform for |
| transform | In Transform | The new shape transform value to set |
| boolean | Initial | If true the initial value will be used |
| boolean | Setup Undo | If true the transform stack will be setup for undo / redo |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |