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BlueprintAPI > BlueprintAPI/URigHierarchy
Sets a control's preferred rotator (local transform rotation)
Target is Rig Hierarchy
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| integer | In Element Index | The element index to look up |
| rotator | In Rotator | The new preferred rotator to set |
| boolean | Initial | If true we'll return the preferred rotator for the initial - otherwise current transform |
| boolean | Fix Euler Flips | If true the new rotator value will use the shortest path |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |