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BlueprintAPI > BlueprintAPI/URigHierarchy
Sets a control's preferred euler angles (local transform rotation)
Target is Rig Hierarchy
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| struct | In Key | The key of the element to retrieve the current value for |
| vector | In Euler Angles | The new preferred euler angles to set |
| enum | In Rotation Order | The rotation order to use when setting the euler angles |
| boolean | Initial | If true we'll return the preferred euler angles for the initial - otherwise current transform |
| boolean | Fix Euler Flips | If true the new euler angles value will use the shortest path |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |