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Attempts to find the actor specified by PathToActor in the current editor world
Target is Editor Tutorial
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target | |
| string | Path to Actor | The path to the actor (e.g. PersistentLevel.PlayerStart) |
Outputs
| Type | Name | Description |
|---|---|---|
| object | Return Value | A reference to the actor, or none if it wasn't found |