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BlueprintAPI > BlueprintAPI/Transformation
Get the socket we are attached to.
Target is Scene Component
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| name | Return Value |
Get Attach Socket Name
BlueprintAPI > BlueprintAPI/Transformation
Get the socket we are attached to.
Target is Scene Component
| Type | Name | Description |
|---|---|---|
| object | Target |
| Type | Name | Description |
|---|---|---|
| name | Return Value |
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