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BlueprintAPI > BlueprintAPI/TrainingData
Get the per vertex data for a given mask name. The mask name must be one that is present in the array returned by GetTrainingInputAnimMasks.
Target is MLDeformer Training Model
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target | |
| name | Mask Name |
Outputs
| Type | Name | Description |
|---|---|---|
| real | Return Value |