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BlueprintAPI > BlueprintAPI/TargetingSystem > BlueprintAPI/TargetingSystem/AsyncRequest
Method to queue an async targeting request based on a gameplay targeting preset.
Target is Targeting Subsystem
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| object | Targeting Preset | |
| struct | In Source Context | |
| delegate | Completion Dynamic Delegate |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| struct | Return Value |