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BlueprintAPI > BlueprintAPI/StaticMeshUtilities
Remove collisions from a static mesh. This method replicates what is done when invoking menu entries "Collision > Remove Collision" in the Mesh Editor.
Target is Static Mesh Editor Subsystem
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| object | Static Mesh | Static mesh to remove collisions from. |
| boolean | Apply Changes | Indicates if changes must be apply or not. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Return Value | A boolean indicating if the removal was successful or not. |