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BlueprintAPI > BlueprintAPI/StaticMeshUtilities
Get the Nanite Settings for the mesh
Target is Static Mesh Editor Subsystem
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target | |
| object | Static Mesh | Mesh to access |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Return Value | FMeshNaniteSettings struct for the given static mesh |