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BlueprintAPI > BlueprintAPI/StaticMesh
Remove a socket object in this StaticMesh by providing it's pointer. Use FindSocket() if needed.
Target is Static Mesh
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| object | Socket |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |