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BlueprintAPI > BlueprintAPI/StateTree
Set State Tree
Target is Gameplay Interaction Smart Object Behavior Definition
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| object | New State Tree |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |
Set State Tree
BlueprintAPI > BlueprintAPI/StateTree
Set State Tree
Target is Gameplay Interaction Smart Object Behavior Definition
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| object | New State Tree |
| Type | Name | Description |
|---|---|---|
| exec | Out |
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