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BlueprintAPI > BlueprintAPI/StateTree
Registers the callback to the listener. If the listener was previously registered, then unregister it first before registering it again with the new delegate callback. The listener is bound to a dispatcher in the editor.
Target is State Tree Task Blueprint Base
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| struct | Listener | |
| delegate | Delegate |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |