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BlueprintAPI > BlueprintAPI/StateMachine
Manually set the current state of the state machine NOTE: Custom blend type is not supported
Target is Animation State Machine Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| struct | Update Context | |
| struct | Node | |
| name | Target State | |
| real | Duration | |
| enum | Blend Type | |
| object | Blend Profile | |
| enum | Alpha Blend Option | |
| object | Custom Blend Curve |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |