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BlueprintAPI > BlueprintAPI/Sprite
Sets the tile map global color multiplier (multiplied with the per-layer color and passed to the material as a vertex color)
Target is Paper Tile Map Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| linearcolor | New Color |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |