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BlueprintAPI > BlueprintAPI/Sprite
Sets the default thickness for any layers that don't override the collision thickness Note: This will only work on components that own their own tile map (OwnsTileMap returns true), you cannot modify standalone tile map assets
Target is Paper Tile Map Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| real | Thickness | |
| boolean | Rebuild Collision |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |