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BlueprintAPI > BlueprintAPI/SplineMesh
Set the end roll, in radians
Target is Spline Mesh Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| real | End Roll | |
| boolean | Update Mesh |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |
Set End Roll Radians
BlueprintAPI > BlueprintAPI/SplineMesh
Set the end roll, in radians
Target is Spline Mesh Component
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| real | End Roll | |
| boolean | Update Mesh |
| Type | Name | Description |
|---|---|---|
| exec | Out |
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