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BlueprintAPI > BlueprintAPI/Spline
Specify whether the spline is a closed loop or not, and if so, the input key corresponding to the loop point
Target is Spline Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| boolean | In Closed Loop | |
| real | Key | |
| boolean | Update Spline |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |