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BlueprintAPI > BlueprintAPI/Spline
Given a location, in world space, return the input key closest to that location on the specified segment.
Target is Spline Component
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target | |
| vector | World Location | |
| integer | Index |
Outputs
| Type | Name | Description |
|---|---|---|
| real | Return Value |