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BlueprintAPI > BlueprintAPI/SmartObject
Returns the component associated to the claim handle if still accessible. In some scenarios the component may no longer exist but its smart object data could (e.g. streaming)
Target is Smart Object Subsystem
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target | |
| struct | Claim Handle | Handle to a claimed slot returned by any of the Claim methods. |
| enum | Try Spawn Actor if Dehydrated | Indicates if the subsystem should try to spawn the actor/component associated to the smart object if it is currently owned by an instanced actor. |
Outputs
| Type | Name | Description |
|---|---|---|
| object | Return Value | A pointer to the USmartObjectComponent* associated to the handle. |