Navigation
BlueprintAPI > BlueprintAPI/Skeleton
Rename bones
Target is Skeleton Modifier
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| name | In Old Bone Name | The current bone's name. |
| name | In New Bone Name | The new bone's name. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Return Value | \c true if the operation succeeded, false otherwise. |