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BlueprintAPI > BlueprintAPI/SkeletalMeshUtilities
Set the overlay material for a material slot in a Skeletal Mesh.
Target is Skeletal Mesh Editor Subsystem
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| object | Skeletal Mesh | Mesh to set material overlay to. |
| integer | Slot Index | Index of the skeletal mesh material slot. |
| object | New Section Overlay Material | The function will set the OverlayMaterial used by the slot |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Return Value | false if invalid mesh or material slot index is invalid. |