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BlueprintAPI > BlueprintAPI/SkeletalMesh > BlueprintAPI/SkeletalMesh/MorphTarget
This function import a morph target from the source data and add/replace the skeletal mesh morph target.
Target is Interchange Mesh Utilities
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target | |
| object | Skeletal Mesh | The target skeletal mesh we want to add the morph targets |
| integer | Lod Index | The index of the LOD we want to replace or add the morph targets |
| object | Source Data | The source to import the morph targets |
| string | Morph Target Name | If not empty we will use this name to create the morph target, if there is already an existing morph target it will be re-import |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Return Value | return true if it successfully add or replace the skeletal mesh morph target at LodIndex, flase otherwise. |