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BlueprintAPI > BlueprintAPI/ShallowWater
*
Target is Shallow Water Subsystem
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| object | Collision Tracker Actor | |
| real | Max Lifespan | Max lifespan in case RemoveCollisionTrackerForActor() is not called on tracker destroy, which could causing the sim to keep active indefinitely |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |