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BlueprintAPI > BlueprintAPI/Settings
Set the root bone for the target. *
Target is IKRetarget Root Motion Controller
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| name | In Target Root Bone | the name of the root bone on the target skeleton. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |