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Adds a render layer to the system, which can later be made active by SetActiveRenderLayer*(). Returns true if the layer was added successfully, else false.
Target is Movie Graph Render Layer Subsystem
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| object | Render Layer |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Return Value |