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BlueprintAPI > BlueprintAPI/Sequencer > BlueprintAPI/Sequencer/Sequence
Add a new binding to this sequence that will possess the specified object
Target is Movie Scene Sequence Extensions
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Sequence | The sequence to add a possessable to |
| object | Object to Possess | The object that this sequence should possess when evaluating |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| struct | Return Value | A unique identifier for the new binding |