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BlueprintAPI > BlueprintAPI/Sequencer > BlueprintAPI/Sequencer/Player
Retrieve all objects currently bound to the specified binding identifier
Target is Day Sequence Player
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| struct | Object Binding |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| object | Return Value |