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BlueprintAPI > BlueprintAPI/Sequencer > BlueprintAPI/Sequencer/Player > BlueprintAPI/Sequencer/Player/Bindings
Resets the specified binding back to the defaults defined by the Level Sequence asset
Target is Level Sequence Actor
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| struct | Binding |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |