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BlueprintAPI > BlueprintAPI/ScriptableTool > BlueprintAPI/ScriptableTool/Gizmos
Set an existing Gizmo visible/hidden based on its name Identifier
Target is Scriptable Interactive Tool
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| string | Identifier | |
| boolean | Visible |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |