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BlueprintAPI > BlueprintAPI/SaveGame
Create a new, empty SaveGame object to set data on and then pass to SaveGameToSlot.
Target is Gameplay Statics
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| class | Save Game Class | Class of SaveGame to create |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| object | Return Value | New SaveGame object to write data to |